package com.honor.games.wg.events;

import com.honor.games.wg.entities.WGUnit;
import com.honor.games.wg.graphics.actors.WGUnitActor;

public class UnitClickedEvent {

	private WGUnitActor unitActor;
	private WGUnit unit;
		
	public UnitClickedEvent(WGUnitActor unitActor, WGUnit unit) {
		super();
		this.unitActor = unitActor;
		this.unit = unit;
	}
	public WGUnitActor getUnitActor() {
		return unitActor;
	}
	public WGUnit getUnit() {
		return unit;
	}
}
